M4 Master Aquasolace Gaming for Future: A video game about water scarcity in Brandenburg

Team

  • Eliot Hoff
  • Kenneth Englisch
  • Cong Nguyen-Dinh
  • Adib Ghassani Waluya

Supervision

David Mueller

Future

Prospect: Add visualisation of biodiversity aspects Further development of different levels Improvement of tile influence algorithm Further implementation of localization Gameplay improvement

Where we’re at: Currently, Gaming for Future only contains one level for presentation purpose Algorithm for influence of each biome tile is developed Achieved our goal, which is to emphasize the crucial issue of water scarcity E-Mail collector is implemented Available only in 2 languages